1.5 tutorial for my personal project Convergent as can be seen here
Had a lot of fun making this and with this video i’m explaining a lot of cool techniques that were used. Such as dynamic constraint creation, advecting particles with volume velocity, how to create displacement maps from geometry and a lot more cool stuff.
Uses my DOPinstancer tools which you can learn more about here
Files are either available through my $20 patreon tier, on as direct download on gumroad: